The Witcher 2: Assassins of Kings – released

Witcher2Tomorrow will be released The Witcher 2: Assassins of Kings. The game is an upcoming sequel to The Witcher, developed by CD Projekt RED.
Before Assassins of Kings was officially announced, a video showing the game was leaked 2 years ago on 16 September 2009.On September 18, 2009, CD Projekt RED officially confirmed that the game is in development for PC and will be named The Witcher 2: Assassins of Kings.On March 25, 2010, the first gameplay video was shown to audiences. This gameplay footage showed the various methods that a player could use to complete the level. The demo at GamesCom 2010 also showed many different levels and characters for the first time. It has been told that the game has 16 different endings. The game features a branching dialogue system with full voice acting which was cast, directed and recorded in London.

Gameplay
According to previews:

* The game features timed conversations, with a default response being used if players do not choose an option within a certain length of time. Players are not presented with the full, exact line that Geralt will deliver, instead choosing from among short summaries.
* The combat system has been reworked, being “much more open-ended” and which “will no longer require the timed input of the original game”.
* The “sex cards” are not returning, although Geralt still has opportunities for encounters. These will involve cutscenes.
* According to a Polish preview, it will be possible to import saved games from the first game, although the exact mechanics of this system have not been detailed yet.
* Fighting alongside companions will receive greater emphasis, although they will still act autonomously rather than be under the control of the player. How players relate to these companions (both in conversations and elsewhere) can open up quests and affect the game’s ending.
* Meditation can now be done anywhere, provided there are no enemies nearby to prevent it.
* Geralt can now climb over walls and other such obstacles.
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Story
The plot of The Witcher 2 is intended to be less linear than that of the first game, and is supposed to feature “three independent plot lines” which lead to multiple endings.

The Witcher 2 is set almost immediately after the first, and follows from the attempt on King Foltest’s life which occurred in the final cutscene. Geralt will once again face the mysterious witcher-like assassins, who appear to be connected with a character named in previews as the Kingslayer. In a trailer, the Kingslayer is seen speaking to Iorveth, a human-hating elf. The Kingslayer displays a head which he claims belonged to King Demawend of Aedirn, and says that if Iorveth is prepared to help, more kings will also fall.

Other plot elements which have been referenced (but which do not necessarily correspond to the three plot lines mentioned) are Foltest’s moves to capture the stronghold of the rebellious Baroness La Valette and “Geralt’s personal theme, in which he’s looking for his own identity”.

According to a fact sheet released for the game, Geralt’s travels “will lead him up the river Pontar into the turbulent borderland between Temeria, Kaedwen and Aedirn”. A town named Flotsam, situated on the border between Temeria and Aedirn, will feature.
what looks to be a dragon in the distance
Characters returning from the first game include Triss Merigold, Zoltan, and Dandelion. A new character to be introduced is Vernon Roche, a member of the Temerian military who has been sent to help Geralt.
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Though it is not not known where in the narrative it will take place (if at all) it may be speculated that Geralt will face off against a dragon. (may be speculated from the original, leaked, gameplay trailer from September ’09 which shows a dragon along with another of the mysterious assassins). Also a concept piece shows what looks like some form of dragon in the background of it, the only living thing in view. (to the right hand side)

@ http://cd-pay.com

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